Product Description
Features include:
•Sequel to the award-winning role-playing game
•All-new Force powers, weapons, locations, characters and classes
•Cameo appearances from memorable characters of the first game
•Choose the light or the dark side of the Force based on your characters actions as you progress through the story
•For 1 player
- Sequel to the award-winning role-playing game
- All-new Force powers, weapons, locations, characters and classes
- Cameo appearances from memorable characters of the first game
- Choose the light or the dark side of the Force based on your characters actions as you progress through the story
- For 1 player
Star Wars Knights of the Old Republic 2: The Sith Lords Reviews
ASIN:B00027CXEM : Star Wars Knights of the Old Republic 2: The Sith Lords Reviews
| 236 of 260 people found the following review helpful: By = Fun: This review is from: Star Wars Knights of the Old Republic 2: The Sith Lords (CD-ROM) Knights of the Old Republic 2 is, in most ways, extraordinarily similar to the original. All the gameplay mechanisms are the same. There are a few new force powers, more feats to acquire, and more items and upgrades. This is not a criticism: the original KOTOR was a great game.This is not, for one simple reason: it isn't finished. By this, I don't mean that the door is left wide open for a sequel, although it is. I don't even mean that the game is buggy, although it is. The game is literally not finished. Plot points appear and disappear at random. For example, and without spoiling anything, in the first part of the game, your actions cause a significant problem on one of the other worlds in the game. You get a quest to fix the problem. You find a way to do so. The quest abruptly ends there--there is no way to let anyone know you've solved the problem. Then, at the end game, people complain to you that you never solved this quest. And that's a minor... Read more 40 of 40 people found the following review helpful: A Kid's Review = Fun: This review is from: Star Wars Knights of the Old Republic 2: The Sith Lords (CD-ROM) The first KOTOR was, in my opinion, one of the greatest games ever. Though it had its flaws, they were few and far between. Obsidian and everyone involved with putting out KOTOR 2: TSL deserves an enthusiastic round of applause for their efforts to make a follow-up to such a stellar game. They managed to come up with a sequel that, while plauged with bugs and other issues, is nonetheless relatively enjoyable.First, the good stuff: TSL is fun to play--most of the time--and delivers much the same kind of experience as the first KOTOR (after all, what can compare to barbequing hordes of Sith with Force Storm whilst laughing maniaclly to yourself?). KOTOR 1 was good, and TSL tries to continue in the same tradition. Though there are plenty of problems with the game (see below), it is worth the time, to play through a few times. Many of the new features, like the streamlined weapon-change function, or the "Empty" label for looted containers, or the fact that new... Read more 230 of 264 people found the following review helpful: By Vappour (SYLMAR, CALIFORNIA United States) - See all my reviews = Fun: This review is from: Star Wars Knights of the Old Republic 2: The Sith Lords (CD-ROM) Oh, man, here we go with the name calling already. Re reviews below: Ray is not an "idiot" L.L., he just expected his game to run since Kotor I ran okay on his system, and the engine is basically the same. I've had the opportunity to play Kotor II on the Xbox (friend's copy and console), and now I've just finished the PC version (hoping Obsidian/Lucas had learned something in the last two months). No such luck. The game is inexcusably buggy (even after all the feedback from the Xbox version players). This is a serious and distracting problem throughout the game (and Lucas/Obsidian tech support is not good) -- beware!To be fair, I should note that Kotor II is a darker, more complex, more philosophical story than Kotor I. The GAMEPLAY is somewhat better with a whole new system to build a great Jedi character (Dark or Light) and to handle combat more effectively (new Dark/Light Force powers are available along with new moves, feats and Jedi or Sith "prestige classes")... Read more |
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